Quests
Discover 22 unique quests across the Forgotten Runiverse. Click a quest to reveal its objectives and guidance.
A huge thanks to HunterTV [@HunterTV_gaming] for sharing steps for each quest — this is truly invaluable!
Quest #1: The Gathering Tree
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Quest #1: The Gathering Tree
Objective: Assist the Green Emissary in gathering sacred items and protecting the forest from threats.
Steps:
- Talk to the Green Emissary at #1 to trigger the quest.
- On your way to #2, pick up the flowers and talk to the elf along the dirt road.
- Talk to the Attendant at #2.
- Pin the location of #2.
- Craft the flower hat at #3.
- Level up your character to at least level 3.
- Teleport back to #2.
- Defeat the fox and the crow.
- Craft the Old Pilgrim Staff at #3.
- Return to #2.
- Defeat the bear at #4.
- Return to #2.
- Report back to #1.
- Quest Complete.
Quest #2: The Mining Rights
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Quest #2: The Mining Rights
Objective: Secure the mining rights by defeating enemies and completing tasks in the cave.
Steps:
- Talk to the Red Emissary to trigger the quest at #1.
- Craft Heat Wave at #2.
- Battle some monsters on along your way to #3.
- Level up to at least level 5.
- Defeat the Orc at the cave entrance.
- Enter the cave.
- Go to the middle, set the tents on fire using Heat Wave.
- Defeat the guards.
- Head north and defeat the Captain.
- Enter the room.
- Defeat Gaines.
- Go back to #1.
- Quest Complete.
Quest #3: The Cockatrice Hunt
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Quest #3: The Cockatrice Hunt
Objective: Hunt down the Cockatrice by following clues and defeating enemies.
Steps:
- Talk to the red hair NPC to trigger the quest at #1.
- Walk towards the Cockatrice nest and talk to the bearded guy at #2.
- Continue walking and talk to the wolf guy at #3.
- Continue walking and talk to the wolf guy at #4.
- Check the nest at #5 (empty).
- Talk to the wolf guy at #4.
- Talk to the fisherman at #6.
- Defeat the bear at #7.
- Go back to the fisherman at #6.
- Receive the fish (bait).
- Talk to the wolf guy at #4.
- Place the bait at #5.
- Defeat Cockatrice.
- Submit Quest at #1.
- Quest Complete.
Quest #4: Sparks of Innovation
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Quest #4: Sparks of Innovation
Objective: Assist the Blue Emissary and Professor Hadrien in their innovative experiment by defeating the Zapbender and placing Anthenna's.
Steps:
- Talk to the Blue Emissary at #1 to trigger the quest.
- Head over to Professor Hadrien's camp at #2.
- PIN LOCATION #2.
- Talk to the Prof and his associates.
- Head over to #3.
- Defeat the Zapbender at #3.
- Touch the charged rock after defeating the Zapbender.
- Report back to the Prof at #2.
- The Prof at #1 will ask you to place Anthenna's Screen 2.
- Place them at #2, #3, and #4 Screen 2.
- Report back to #1 Screen 2.
- Quest Complete.
Quest #5: The Fairies' Playground
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Quest #5: The Fairies' Playground
Objective: Help the Yellow Emissary and the Hippies in creating a magical playground for the fairies.
Steps:
- Talk to the Yellow Emissary at #1 to trigger the quest.
- Head over to the Hippies at #2.
- Head north to the meet the Hippies at #3.
- PIN LOCATION #3.
- Head back to #1.
- Talk to the Blue Mage at #4.
- Craft Fae Light.
- Locate the Fairies at #5, #6, and #7.
- Go back to #3 talk to the Yellow Hippie.
- Go back to the Yellow Emissary at #1.
- Head back to #3.
- Talk to the Hippies.
- Cast Life Bloom at the flower bed just a few meters away from the Hippies to the right (at #3).
- Talk to the Yellow Emissary beside the flower bed at #3.
- Quest Complete.
Quest #6: Hands in the Dark
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Quest #6: Hands in the Dark
Objective: Assist Alberto in completing a dungeon at the Hollow Tree.
Steps:
- Talk to Alberto at Hedge Encampment to trigger the quest at #1.
- Follow the path and head over to the Hollow Tree at #2.
- Team up with other players.
- Complete the dungeon.
- Go back to Alberto at #1.
- Quest Complete.
Quest #7: A Path to Knowledge
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Quest #7: A Path to Knowledge
Objective: Answer the questions posed by the statue and the old mage to gain knowledge.
Steps:
- Talk to the statue at #1.
- Follow the Path to visit each marker and answer the questions (7).
- Talk to the old mage at the Beryl Plaza at #2.
- Quest Complete.
Quest #8: Into the Wild
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Quest #8: Into the Wild
Objective: Gain the time spell by following the path and meeting the purple wizard.
Steps:
- Talk to the Bag on the floor at #1.
- Make your way to the pieces of paper on the ground at #2, #3, #4, and #5.
- Go to #6 to meet the purple wizard.
- He will ask you about the time spell and will teleport to #7.
- Meet the purple wizard at #7.
- Tell him that you have the time spell.
- Use Zoom Lvl 1.
- Quest Complete.
Note:
- Must have Skill Zoom Lvl 1
- Zoom is dropped by Purple Bee.
Quest #9: Follow the White Rabbit
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Quest #9: Follow the White Rabbit
Objective: Follow the White Rabbit to defeat a creature inside the cave near Blue Bastion.
Steps:
- Quest starts by talking to the White Rabbit outside the cave near Blue Bastion at #1.
- Rabbit will ask you to fight something inside the cave.
- Must have the necessary equipment to proceed.
- Once you have the right relic.
- Fight and defeat the creature inside the cave.
- Talk to the Rabbit.
- Quest Complete.
Quest #10: A Special Kind of Magic
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Quest #10: A Special Kind of Magic
Objective: Activate specialization quests by speaking to the colored mages in Blue Bastion City.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 11 to Quest 14).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #11 to #14 Complete.
Quest #11: Path of Fire Fist
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Quest #11: Path of Fire Fist
Objective: Follow the Path of the Fire Fist by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 11 to Quest 14).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #11 to #14 Complete.
Quest #12: Path of Scholar
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Quest #12: Path of Scholar
Objective: Follow the Path of the Scholar by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 11 to Quest 14).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #11 to #14 Complete.
Quest #13: Path of the Botanic Master
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Quest #13: Path of the Botanic Master
Objective: Follow the Path of the Botanic Master by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 11 to Quest 14).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #11 to #14 Complete.
Quest #14: Path of the Harmonic Guru
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Quest #14: Path of the Harmonic Guru
Objective: Follow the Path of the Harmonic Guru by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 11 to Quest 14).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #11 to #14 Complete.
Quest #15: The Wild Rift
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Quest #15: The Wild Rift
Objective: Explore the wild rift and defeat the dungeon with the help of the Orc.
Steps:
- Trigger the quest by talking to the Orc at the Beryl Plaza (#1).
- Head almost directly south of Blue Bastion and make your way to the Windmill at #2.
- Form a party with other players.
- Defeat the Dungeon.
- Report back to the Orc at #1.
Quest #16: Cleansing the Waters
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Quest #16: Cleansing the Waters
Objective: Cleanse the waters by defeating the dungeon at the Crib of the Moon.
Steps:
- Trigger the quest by talking to Alberto at Hedge Encampment (#1).
- North East of #1 head over to the Crib of the Moon Dungeon at #2.
- Party up with other players.
- Defeat the dungeon.
- Report back to Alberto.
Quest #17: Beneath the Moon
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Quest #17: Beneath the Moon
Objective: Complete the dungeon at the Moon Temple with Alberto.
Steps:
- Trigger the quest by talking to Alberto at Hedge Encampment (#1).
- Walk Eastward from #1 and head to the Moon Temple Dungeon.
- Party up with other players.
- Defeat the dungeon.
- Report back to Alberto.
Quest #18: Path of Firewall Defender
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Quest #18: Path of Firewall Defender
Objective: Follow the Path of the Firewall Defender by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 18 to Quest 21).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #18 to #21 Complete.
Quest #19: Path of Arctic Warden
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Quest #19: Path of Arctic Warden
Objective: Follow the Path of the Arctic Warden by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 18 to Quest 21).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #18 to #21 Complete.
Quest #20: Path of the Beast Sage
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Quest #20: Path of the Beast Sage
Objective: Follow the Path of the Beast Sage by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 18 to Quest 21).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #18 to #21 Complete.
Quest #21: Path of the Rave Mage
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Quest #21: Path of the Rave Mage
Objective: Follow the Path of the Rave Mage by defeating chroma monsters.
Steps:
- Quest starts at #1 by talking to George.
- Teleport to Blue Bastion City.
- Enter through Beryl Plaza.
- Go to the Mage Hall at #2.
- Speak to all 4 colored mages and activate all specialization quests (Quest 18 to Quest 21).
- Exit Beryl Plaza.
- From Blue Bastion make your way to #3, #4, #5, and #6 in any order.
- Defeat each chroma monsters on each location.
- Report back to the mages at #2.
- Quests #18 to #21 Complete.
Quest #22: The Golden Queen
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Quest #22: The Golden Queen
Objective: Assist Diva in defeating the dungeon at the Pyramid.
Steps:
- Trigger the quest by talking to Diva at Beryl Plaza Fountain (#1).
- Talk to her assistant to teleport to the Pyramid.
- Party up with other players.
- Defeat the dungeon.
- Report back to Diva at #1.